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Fallout 4 reset quest with stage
Fallout 4 reset quest with stage






so, I am going to wait it out and see if this has the desired effect.

fallout 4 reset quest with stage

This might happen automatically when the cells reset. I assume that Red and Shorty need to vanish from Big Town first - after a reset of the quest and before starting it again - so that they can be alive in the end. Waiting for a cell reset didn't help - R & S stayed dead. Yet, Red and Shorty stayed dead, though the residents in Big Town were congratulating me for saving the town from the Super Mutant threat and everyone acted as if the dead ones were still alive. That's why I set the proper variables manually at any quest stage (there are far more, btw, than indicated by the WIKI which doesn't list plenty of stages and variables that follow the initial rescue operation) in the next attempt. When talking to Flash, the dialogue offered only the options to admit failure or tell him that Shorty had made it but not Red - though both bodies lay still on the ground in Big Town. So, after resetting the quest once more, I manually set the quest stages as indicated by the Wiki. Elaborate attempt by setting the quest stages. When I tried to revive them, they collapsed instantly again.Ģ. The residents expressed their unhappiness with the situation and Red & Shorty lay dead in the streets of Big Town. I reset the quest (resetquest 00014e94) and simply tried to complete it via CompleteAllObjectives / CompleteQuest. Easy solution via CompleteAllObjectives (failed) Since it might be interesting for other players, here is what I have done so far:ġ. At that time, I thought " Big Town Overhaul" had changed that but maybe the quest line is now messed up and I need to manually set a stage to get things back to normal. The expected mutant attack after I got back to the town with Red & Shorty didn't occur. ĭoes anyone know what triggers this and how to either solve the problem or circumvent it?Īt the very least I want it out of my message queue as those endless reminders make it hard to see any other - more relevant - news. When I start a game, the residents might be walking about - but sooner or later, I get the now dreaded message again and again and again and again. I went back to an older save, played on, and soon enough, the original residents were unconscious again. Interestingly, only the original residents of Big Town were unconscious, all the added ones (by mods) were fine. When I first got the message, I teleported there almost immediately to see what was going on - but the expected Mutant attack wasn't underway. Since I have been to Big Town and saved Red & Shorty, I get frequent messages that its residents (Bittercup, Kimba etc.) are unconscious.








Fallout 4 reset quest with stage